The key cards in Marco Ardoino's deck

Artifact decks based on Mishra's Workshop have been part of the Vintage metagame for a long time. Since the recent restriction of Chalice of the Void, the archetype has been under pressure to evolve. One player tried to integrate Goblin Welder, but the most unusual version was piloted by Marco Ardoino this weekend. Let's take a look at it:

Decklist

Main Deck
  • 1 Sol Ring
  • 1 Mox Ruby
  • 1 Mox Jet
  • 1 Mox Emerald
  • 1 Mox Pearl
  • 1 Mox Sapphire
  • 1 Black Lotus
  • 1 Mana Vault
  • 1 Mox Opal
  • 4 Misra's Workshop
  • 4 Ancient Tomb
  • 1 Strip Mine
  • 1 Tolarian Academy
  • 1 Mana Crypt
  • 3 Contested War Zone
  • 3 Signal Pest
  • 3 Genesis Chamber
  • 4 Skullclamp
  • 4 Lodestone Golem
  • 4 Mental Misstep
  • 4 Phyrexian Revoker
  • 1 Trinisphere
  • 3 Tangle Wire
  • 2 Hangarback Walker
  • 1 Coercive Portal
  • 3 Arcbound Ravager
  • 3 Memnite
  • 2 Thorn of Amethyst
Sideboard:
  • 1 Tangle Wire
  • 1 Steel Overseer
  • 4 Tormod's Crypt
  • 1 Grafdigger's Cage
  • 1 Triskelion
  • 1 Duplicant
  • 4 Leyline of Sanctity
  • 2 Thorn of Amethyst

While the mana base of Marco's deck mostly looks like the typical Workshop mana base, the artifacts he plans to cast with it, are very different from the usual line-up! Genesis Chamber and Hangarback Walker provide him with lots of small token creatures, which he can pump up with Signal Pest and Contested War Zone.

The non-land part of the deck looks a little bit like the Modern Affinity deck, but in Vintage you also have access to Skullclamp, which is obviously banned in the Modern format for power level reasons. Skullclamp is one of the key cards in this strategy. Marco even went so far to claim that it is the single one card he really wants to see in his opening hand.

Speaking of old school Affinity cards that were banned in different formats: He experimented with Disciple of the Vault as well, but Urborg, Tomb of Yawgmoth was not enough to fix the color requirements of the disciple in this otherwise colorless shell. Marco started 2-0, but lost the next two rounds. Given the number of rounds and player numbers 4-2 may still be good enough for him to sneak into the Top 8.