The Old School Format

Old School Magic 93/94, often simply referred to as Old School, is a throwback format that focuses on cards that were printed in 1993 and 1994. It is an attempt to recreate the “tournament” environment as it existed in the first two years of Magic‘s history, a simpler time before different formats were created, when every game played wasn't a game of Standard or a game of Vintage, but simply a game of Magic: The Gathering

The modern-day Old School format was first popularized by a group of Swedish players in 2007 and has steadily gained a following all over the world. It is cherished by players for the nostalgia, for recapturing the feel of early Magic, and for the rare opportunity to make good use of cards which once were fearsome powerhouses. Indeed, in Old School you may see Juzám Djinn battling with Shivan Dragon, watch a race between Savannah Lions and Serendib Efreet, marvel at the interaction of Guardian Beast and Chaos Orb, or witness the combo of Land Tax and Land's Edge in action. Add to this the original Moxen, Ancestral Recall, and Time Walk and you can imagine what fun there is to be had!

As this is a format created by fans for fans, many different variants exist. For the MKM Series, we tried to find the rules with the broadest possible appeal. As such we follow the modern game rules (no mana burn) as well as the regular Magic Tournament Rules (draws allowed); we also kept the list of restricted cards to a minimum, and allow the maximum of card sets and reprints while retaining the look and feel of proper Old School Magic.

Juzam Djinn

Rules Specific to Old School

Decks must be built using only …

  • cards from regular sets printed in 1993/1994 (Alpha, Beta, Unlimited, Arabian Nights, Antiquities, Revised, Legends, The Dark, Fallen Empires)
  • non-foil reprints of these cards which feature the original card frame, the original art, and the regular Magic backside, regardless of language
  • the 1994 promotional cards Arena, Sewers of Estark, and Nalathni Dragon

Restricted cards

Each player's deck, including sideboard, may contain only one copy of the following:

  • Ancestral Recall
  • Balance
  • Black Lotus
  • Braingeyser
  • Channel
  • Chaos Orb
  • Demonic Tutor
  • Library of Alexandria
  • Mana Drain
  • Maze of Ith
  • Mind Twist
  • Mox Emerald
  • Mox Jet
  • Mox Pearl
  • Mox Ruby
  • Mox Sapphire
  • Recall
  • Regrowth
  • Sol Ring
  • Time Vault
  • Time Walk
  • Timetwister
  • Wheel of Fortune


Chaos Orb (2)
1, Tap: Choose a nontoken permanent on the battlefield. If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, and touches the chosen permanent, destroy that permanent. Then destroy Chaos Orb.

Banned Cards

All ante cards are banned in MKM Series tournaments:

  • Bronze Tablet
  • Contract from Below
  • Darkpact
  • Demonic Attorney
  • Jeweled Bird
  • Rebirth
  • Tempest Efreet